Entertainment & Gaming Software Engineering Jobs in Japan
168 open permanent software engineering roles at 25 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
- 25
- 168
- +1
Entertainment & Gaming Software Engineering Jobs in Japan
168 open permanent software engineering roles at 25 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
168 open permanent software engineering roles at 25 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
Cygames posts the most Software Engineering roles here: 48 of 168 across 25 employers, ahead of Capcom (16).
Cygames accounts for 29% of open roles here.
Postings here state remote or hybrid work in 24% of cases, against 31% across all tracked postings.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Open roles across the 18 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 18 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 14, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming Software Engineering · 72 postings with comparable stated pay, from 12 employers
median ¥7,500,000 · 72 postings
¥4,500,000
Typical advertised range
¥9,500,000
Postings by Advertised Range
Under ¥4M
1
¥4M–5.9M
8
¥6M–7.9M
29
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (52 companies).
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| システムエンジニア(基盤システム/業務支援システム)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| サウンドプログラマー(東京/大阪)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| システムエンジニア(ブロックチェーン)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| プログラマー(遊戯王デジタルゲームコンテンツ)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| プログラマー(スポーツタイトル)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| プログラマー(遊戯王Webサービス /モバイルアプリ)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| エンジニア(エンジン・ツール開発)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| 【キャリア】ゲームプログラマ | FromSoftware |
| PlayStation向けプラットフォームソフトウェアエンジニア | Sony Interactive Entertainment |
| ゲームプレイプログラマー [ミッドキャリア]・Gameplay Programmer [Mid-career] /Team ASOBI | Sony Interactive Entertainment |
| PlayStationオンラインサービスライフサイクル開発エンジニア | Sony Interactive Entertainment |
| PlayStation向け低レイヤーソフトウェアエンジニア | Sony Interactive Entertainment |
| システム開発エンジニア(PlayStationプラットフォームのゲームコンテンツのオーサンリング、および配信システム) | Sony Interactive Entertainment |
| PlayStation向けSoC製造検査ソフトウェアエンジニア | Sony Interactive Entertainment |
| Senior Software Engineer | Sony Interactive Entertainment |
| ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI | Sony Interactive Entertainment |
| システムソフトウェアパフォーマンス最適化エンジニア(R&D) | Sony Interactive Entertainment |
| ソフトウェアエンジニア(PlayStation開発環境の開発) | Sony Interactive Entertainment |
| ソフトウェアエンジニア/開発リーダー(PlayStationサブシステム & 製造ソフトウェア) | Sony Interactive Entertainment |
| PlayStationオンラインサービス クライアントSDK・ソフトウェア開発エンジニア | Sony Interactive Entertainment |
| システムソフトウェアエンジニア(ゲームダウンロード・インストール機能の開発) | Sony Interactive Entertainment |
¥8M–9.9M
27
¥10M–11.9M
4
¥12M–13.9M
2
¥14M–15.9M
1
| Roles closed per employer (30 days) | Not enough postings on this page to compare. | ||
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 43% | 43% |
| Median advertised salary | ¥7,500,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | English requirements have not been read from enough postings here yet. | ||
| Classified postings needing daily English (E3 or above) | English requirements have not been read from enough postings here yet. | ||
| Management-level titles | 3% | 5% |
Counts are per-employer averages; shares are across all live postings on October 14, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.