Entertainment & Gaming Content Creation Jobs in Japan
204 open permanent content creation roles at 31 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
- 31
- 204
- +19
Entertainment & Gaming Content Creation Jobs in Japan
204 open permanent content creation roles at 31 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
204 open permanent content creation roles at 31 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
Cygames posts the most Content Creation roles here: 53 of 204 across 31 employers, ahead of CyberAgent (32).
Cygames accounts for 26% of open roles here.
Postings here state remote or hybrid work in 14% of cases, against 27% across all tracked postings.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Postings stating a minimum experience most often ask for 3 years; 13% ask for five or more, against 36% across all tracked postings.
Daily total across the 24 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 13, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming Content Creation · 63 postings with comparable stated pay, from 17 employers
median ¥6,500,000 · 63 postings
¥4,500,000
Typical advertised range
¥8,200,000
Postings by Advertised Range
Under ¥4M
2
¥4M–5.9M
21
¥6M–7.9M
13
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (52 companies).
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| サウンドクリエイター(ハイエンドゲーム・モバイルゲーム)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| サウンドクリエイター(家庭用・モバイル)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| CGエフェクトアーティスト【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| アニメーション制作プロデューサー【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| 撮影(コンポジット)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| アニメーション制作CGディレクター【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| CG背景アーティスト【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| イラストレーター(遊戯王オフィシャルカードゲーム/ラッシュデュエル)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| CGアニメーター【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| CGデザイナー(スポーツタイトル)【(株)コナミデジタルエンタテインメント】 ★『とことんアソビを創る』 | Konami Digital Entertainment |
| 制作アシスタント【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| 映像プロデューサー【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| グラフィックデザイナー(遊戯王オフィシャルカードゲーム/ラッシュデュエル)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| サウンドエンジニア【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| CGキャラモデラー【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| サウンドクリエイター(スポーツタイトル)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| 【キャリア】キャラクター3Dグラフィックアーティスト | FromSoftware |
| 【キャリア】テクニカルアーティスト | FromSoftware |
| 【キャリア】モーションデザイナー | FromSoftware |
| 【キャリア】背景デザイナー | FromSoftware |
| 【キャリア】グラフィックデザイナー(広告・WEB) | FromSoftware |
¥8M–9.9M
26
¥10M–11.9M
1
| Roles closed per employer (30 days) | Not enough postings on this page to compare. | ||
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 31% | 43% |
| Median advertised salary | ¥6,800,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | English requirements have not been read from enough postings here yet. | ||
| Classified postings needing daily English (E3 or above) | English requirements have not been read from enough postings here yet. | ||
| Management-level titles | 5% | 4% |
Counts are per-employer averages; shares are across all live postings on October 12, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.