Entertainment & Gaming Creative Services Jobs in Japan
276 open permanent creative services roles at 30 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
- 30
- 276
- +1
Entertainment & Gaming Creative Services Jobs in Japan
276 open permanent creative services roles at 30 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
276 open permanent creative services roles at 30 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
Cygames posts the most Creative Services roles here: 73 of 276 across 30 employers, ahead of CyberAgent (27).
Cygames accounts for 26% of open roles here.
Postings here state remote or hybrid work in 22% of cases, against 31% across all tracked postings.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Postings stating a minimum experience most often ask for 3 years; 25% ask for five or more, against 36% across all tracked postings.
Daily total across the 27 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 15, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming Creative Services · 132 postings with comparable stated pay, from 18 employers
median ¥7,500,000 · 132 postings
¥4,500,000
Typical advertised range
¥10,000,000
Postings by Advertised Range
Under ¥4M
2
¥4M–5.9M
26
¥6M–7.9M
44
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (52 companies).
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| 〈第二事業部〉2Dモーションデザイナー | AIMING |
| 〈第二事業部〉リガー | AIMING |
| [28卒]CGデザイナー | AIMING |
| 〈第一事業部〉背景デザイナー | AIMING |
| 〈第一事業部〉テクニカルアーティスト | AIMING |
| 〈第二事業部〉テクニカルアーティスト | AIMING |
| 〈第二事業部〉エフェクトデザイナー | AIMING |
| 〈第一事業部〉イラストレーター | AIMING |
| 〈第二事業部〉キャラクターイラストデザイナー | AIMING |
| [27卒]CGデザイナー | AIMING |
| 〈第一事業部〉エフェクトデザイナー | AIMING |
| 〈第一事業部〉キャラクターデザイナー | AIMING |
| 〈第二事業部〉コンセプトデザイナー | AIMING |
| 〈第二事業部〉3D背景デザイナー | AIMING |
| 〈第一事業部〉モーションデザイナー | AIMING |
| 〈第二事業部〉3Dモーションデザイナー | AIMING |
| HIMEHINA|クリエイティブ・ディレクター候補【株式会社LaRa】 | Brave Group |
| サウンドディレクター【株式会社RIOT MUSIC】 | Brave Group |
| HIMEHINA|映像ディレクター【株式会社LaRa】 | Brave Group |
| 新卒/アニメーション演出助手【株式会社Brave pictures】 | Brave Group |
| CGジェネラリスト(LIVE総合演出)【株式会社Brave group】 | Brave Group |
¥8M–9.9M
60
| Roles closed per employer (30 days) | Not enough postings on this page to compare. | ||
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 49% | 43% |
| Median advertised salary | ¥7,500,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | Not enough postings in the wider market to compare. | ||
| Classified postings needing daily English (E3 or above) | Not enough postings in the wider market to compare. | ||
| Management-level titles | 5% | 5% |
Counts are per-employer averages; shares are across all live postings on October 14, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.