Entertainment & Gaming Companies Hiring in Tokyo
53 companies with 1,747 open permanent roles in Tokyo, tracked daily from each company's own careers page.
- 53
- 1,747
- +33
Entertainment & Gaming Companies Hiring in Tokyo
53 companies with 1,747 open permanent roles in Tokyo, tracked daily from each company's own careers page.
53 companies with 1,747 open permanent roles in Tokyo, tracked daily from each company's own careers page.
Cygames posts the most Software Engineering roles here: 39 of 124 across 24 employers, ahead of Sony Interactive Entertainment (13).
Cygames accounts for 16% of open roles here.
Postings stating a minimum experience most often ask for 3 years; 20% ask for five or more, against 36% across all tracked postings.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Advertised median pay of ¥7,000,000 is 13% below the Tokyo median across all industries.
34 live postings have changed their advertised salary since tracking began, 4% of those stating pay.
Open roles across the 46 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 46 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 3, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming in Tokyo · 801 postings with comparable stated pay, from 31 employers
median ¥7,000,000 · 801 postings
¥4,500,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
Under ¥4M
25
¥4M–5.9M
183
¥6M–7.9M
278
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (56 companies).
State a Japanese Level
Native/Fluent (Native or JLPT N1)
4%
Professional Working Proficiency (JLPT N2)
1%
No mention
95%
State an English Skill
Native/Fluent (TOEIC 945-990)
1%
Share of postings stating each term
3-4 years of experience
18%
1-2 years of experience
13%
Management experience
12%
5-9 years of experience
7%
Share of postings stating each term
Project Management
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| 【東京勤務】Webディレクター | Capcom |
| 【新卒採用】総合職 | Good Smile Company |
| 【キャリア登録】ご経験・可能性に応じた最適なポジションをご提案 | CyberAgent |
| 本部外:CyberFight/【TJPW】グッズ制作/正社員 | CyberAgent |
| 【BABEL LABEL】/クリエイターマネージャー(AP) | CyberAgent |
| グローバルビジネスサポート(海外子会社統括) | Cover |
| CD・フィジカルパッケージ商品企画&進行管理 | Cover |
| シニア セキュリティエクスポージャー&アーキテクチャ エンジニア/Senior Security Exposure & Architecture Engineer | Sony Interactive Entertainment |
| 映像プロデューサー【株式会社セディックインターナショナル】 | Culture Entertainment Group |
| 【財務経理】経理シニアスタッフ(グループJ-SOX推進/マネージャー候補) | GREE |
| WBSJ - People & Culture Partner (HRBP) | Warner Bros. Discovery |
| Manager, Photo & Audio Visual Studio - Japan | Netflix |
| 【チャリ・ロト】経理 | Chariloto |
| 株式会社BABEL LABEL /映像ライセンス営業(映画・ドラマの二次利用コンテンツセールス) | CyberAgent |
| 【正社員】新規事業開発担当者 | Toho |
| PlayStationハードウェアの国際物流管理 (リーダー候補) | Sony Interactive Entertainment |
| 事業法務担当 | Square Enix |
| ゲーム開発環境インフラエンジニア | Square Enix |
| 【営業部】POP UP STORE・イベントの「開発&企画・運営」スタッフ | Good Smile Company |
| Director, Business Affairs Lead - Japan Content | Netflix |
| コーディネーター/和中(簡体字)/東京 | Cygames |
¥8M–9.9M
258
¥10M–11.9M
45
¥12M–13.9M
7
¥14M–15.9M
4
¥16M+
1
| Roles closed per employer (30 days) | 1.6 | 1.6 |
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 46% | 41% |
| Median advertised salary | ¥7,000,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | 17% | 17% |
| Classified postings needing daily English (E3 or above) | 8% | 8% |
| Management-level titles | 4% | 4% |
Counts are per-employer averages; shares are across all live postings on October 3, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.
Professional Working Proficiency (TOEIC 785-944)
6%
Limited Working Proficiency (TOEIC 550-784)
1%
Mentioned, level not specified
3%
No mention
90%
Parsed from 1,500 live postings with readable descriptions. A posting can state both languages.
12%
Stakeholder Management
10%
Excel
10%
Data Analysis
9%
PowerPoint
5%