Entertainment & Gaming Companies Hiring in Tokyo
53 companies with 1,745 open permanent roles in Tokyo, tracked daily from each company's own careers page.
- 53
- 1,745
- +33
Entertainment & Gaming Companies Hiring in Tokyo
53 companies with 1,745 open permanent roles in Tokyo, tracked daily from each company's own careers page.
53 companies with 1,745 open permanent roles in Tokyo, tracked daily from each company's own careers page.
Cygames posts the most Software Engineering roles here: 39 of 124 across 24 employers, ahead of Sony Interactive Entertainment (13).
Cygames accounts for 16% of open roles here.
Postings stating a minimum experience most often ask for 3 years; 20% ask for five or more, against 36% across all tracked postings.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Advertised median pay of ¥7,000,000 is 13% below the Tokyo median across all industries.
34 live postings have changed their advertised salary since tracking began, 4% of those stating pay.
Open roles across the 46 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 46 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 4, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming in Tokyo · 801 postings with comparable stated pay, from 31 employers
median ¥7,000,000 · 801 postings
¥4,500,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
Under ¥4M
25
¥4M–5.9M
183
¥6M–7.9M
278
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (56 companies).
State a Japanese Level
Native/Fluent (Native or JLPT N1)
4%
Professional Working Proficiency (JLPT N2)
1%
No mention
95%
State an English Skill
Native/Fluent (TOEIC 945-990)
1%
Share of postings stating each term
3-4 years of experience
18%
1-2 years of experience
13%
Management experience
12%
5-9 years of experience
7%
Share of postings stating each term
Project Management
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| HIMEHINA|映像 制作進行(MV・LIVE等)【株式会社LaRa】 | Brave Group |
| HIMEHINA|ナレッジメーカー(Notion 社内マニュアル作成・業務改善)【株式会社LaRa】 | Brave Group |
| グッズ企画プランナー【株式会社Smarprise】 | Brave Group |
| 事業推進担当【株式会社Brave group】 | Brave Group |
| オープンポジション(スタジオ部)【株式会社Brave group】 | Brave Group |
| HIMEHINA|3D映像編集クリエイター【株式会社LaRa】 | Brave Group |
| アニメーター(作画監督) | Brave Group |
| <第二新卒歓迎>採用人事【株式会社Brave group】 | Brave Group |
| 新卒/アニメーション演出助手【株式会社Brave pictures】 | Brave Group |
| ぶいすぽっ!EN海外コンテンツプロデューサー【株式会社バーチャルエンターテイメント】 | Brave Group |
| HIMEHINA|営業事務担当【株式会社LaRa】 | Brave Group |
| HIMEHINA|音楽制作アシスタント【株式会社LaRa】 | Brave Group |
| コンテンツディレクター【株式会社Brave group】 | Brave Group |
| <第二新卒歓迎>アカウントプランナー【株式会社Brave group】 | Brave Group |
| ぶいすぽっ!グラフィックデザイナー【株式会社バーチャルエンターテイメント】 | Brave Group |
| ぶいすぽっ!グッズ企画担当【株式会社バーチャルエンターテイメント】 | Brave Group |
| HIMEHINA|グッズ制作進行・商品企画【株式会社LaRa】 | Brave Group |
| CGジェネラリスト(LIVE総合演出)【株式会社Brave group】 | Brave Group |
| アカウントプランナー【株式会社Brave group】 | Brave Group |
| アシスタントプロデューサー【株式会社RIOT MUSIC】 | Brave Group |
| HIMEHINA|SNS運用(YouTube・TikTok・Instagram)【株式会社LaRa】 | Brave Group |
¥8M–9.9M
258
¥10M–11.9M
45
¥12M–13.9M
7
¥14M–15.9M
4
¥16M+
1
| Roles closed per employer (30 days) | 1.6 | 1.6 |
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 46% | 41% |
| Median advertised salary | ¥7,000,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | 17% | 17% |
| Classified postings needing daily English (E3 or above) | 8% | 8% |
| Management-level titles | 4% | 4% |
Counts are per-employer averages; shares are across all live postings on October 3, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.
Professional Working Proficiency (TOEIC 785-944)
6%
Limited Working Proficiency (TOEIC 550-784)
1%
Mentioned, level not specified
3%
No mention
90%
Parsed from 1,500 live postings with readable descriptions. A posting can state both languages.
12%
Stakeholder Management
10%
Excel
10%
Data Analysis
9%
PowerPoint
5%