Entertainment & Gaming Business Development Jobs in Japan
44 open permanent business development roles at 23 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
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Entertainment & Gaming Business Development Jobs in Japan
44 open permanent business development roles at 23 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
44 open permanent business development roles at 23 entertainment & gaming companies in Japan, tracked daily from each company's own careers page.
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
Start from duty lines written from real Business Development job postings in Japan. Add your details, then download both documents.
Build ResumeDaily total across the 17 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 13, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming Business Development · 30 postings with comparable stated pay, from 14 employers
median ¥7,500,000 · 30 postings
¥5,000,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
¥4M–5.9M
7
¥6M–7.9M
9
¥8M–9.9M
10
How hiring on this page compares with its wider market, on the same measures.
Compared with Entertainment & Gaming employers across Japan (52 companies).
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| 【ライセンス部】ライセンスビジネス担当(未経験歓迎) | Good Smile Company |
| 【ライセンス部】ライセンスビジネス担当 | Good Smile Company |
| Go to Moon - 新規事業開発 - 正社員 | aisaac |
| グッズ営業・ビジネスディベロップメント | Applibot |
| ライツビジネス | Cover |
| 【TCG】海外事業開発リーダー(販売戦略) | Cover |
| ライツビジネス(フィギュア担当) | Cover |
| 【キャリア登録】ビジネス・事業開発領域 | DeNA |
| 【エンターテインメント】エンタメグッズ 流通・販売戦略プランナー(販路・ライセンシー営業) | DeNA |
| HIMEHINA|事業推進担当【株式会社LaRa】 | Brave Group |
| ぶいすぽっ!新規事業開発【株式会社バーチャルエンターテイメント】 | Brave Group |
| 事業推進担当【株式会社Brave group】 | Brave Group |
| 映像事業担当者 | Nintendo |
| 【サブカルチャーゲーム】 IPビジネス | Nexon |
| エイベックス・ピクチャーズ(株)/アニメ版権の海外ライセンス及び新規事業開発 | Avex |
| 海外事業開発(BD) | COLOPL |
¥10M–11.9M
4
| Roles closed per employer (30 days) | Not enough postings on this page to compare. | ||
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 68% | 43% |
| Median advertised salary | ¥7,500,000 | ¥7,000,000 |
| Classified postings requiring English (E1 or above) | English requirements have not been read from enough postings here yet. | ||
| Classified postings needing daily English (E3 or above) | English requirements have not been read from enough postings here yet. | ||
| Management-level titles | Not enough postings on this page to compare. | ||
Counts are per-employer averages; shares are across all live postings on October 12, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.