Entertainment & Gaming Companies Hiring in Japan
56 companies with 2,080 open permanent roles in Japan, tracked daily from each company's own careers page.
- 56
- 2,080
- +34
56 companies with 2,080 open permanent roles in Japan, tracked daily from each company's own careers page.
56 companies with 2,080 open permanent roles in Japan, tracked daily from each company's own careers page.
Creative Services is the largest function here, at 17% of postings with a labelled function, against 2% across all tracked postings.
Cygames posts the most Creative Services roles here: 98 of 310 across 30 employers, ahead of CyberAgent (23).
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
35 live postings have changed their advertised salary since tracking began, 4% of those stating pay.
Open roles across the 48 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 48 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 2, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming · 872 postings with comparable stated pay, from 32 employers
median ¥7,000,000 · 872 postings
¥4,500,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
Under ¥4M
28
¥4M–5.9M
205
¥6M–7.9M
292
How hiring on this page compares with its wider market, on the same measures.
Compared with every employer in the directory (1,170 companies).
State a Japanese Level
Native/Fluent (Native or JLPT N1)
4%
Professional Working Proficiency (JLPT N2)
1%
No mention
95%
State an English Skill
Native/Fluent (TOEIC 945-990)
1%
Share of postings stating each term
3-4 years of experience
20%
Management experience
13%
1-2 years of experience
10%
5-9 years of experience
8%
Share of postings stating each term
Excel
Share of classified postings
No English requirement stated
83%
No English required
0%
Some English (reading, email, occasional meetings)
9%
Daily business English (speaking, presenting)
7%
Not determinable
1%
Classified from the text of 1,719 of 2,080 active postings
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| IPビジネス(ミュージック) | Koei Tecmo Games |
| IPビジネス(映像) | Koei Tecmo Games |
| WEBアプリケーションプログラマー | Koei Tecmo Games |
| テクニカルアーティスト | Koei Tecmo Games |
| ゲームプランナー | Koei Tecmo Games |
| Spineアニメーター | Koei Tecmo Games |
| 映像 | Koei Tecmo Games |
| ゲームエンジン開発(エンジンコア開発) | Koei Tecmo Games |
| モーション | Koei Tecmo Games |
| カットシーン | Koei Tecmo Games |
| IPビジネス(欧米担当) | Koei Tecmo Games |
| IPビジネス(マネジャー) | Koei Tecmo Games |
| キャラクターデザイン・コンセプトアート | Koei Tecmo Games |
| 総務(企業広報) | Koei Tecmo Games |
| エフェクト | Koei Tecmo Games |
| ビジネスプロデューサー(アニメーション・IP全般)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| グラフィックデザイナー(セールスプロモーション)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| インフラエンジニア(ゲーム全般)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| 海外ビジネス推進【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
| プランナー(スポーツタイトル)【(株)コナミデジタルエンタテインメント】★『とことんアソビを創る』 | Konami Digital Entertainment |
| 生産技術(遊戯王カード)【(株)コナミデジタルエンタテインメント】 | Konami Digital Entertainment |
¥8M–9.9M
288
¥10M–11.9M
47
¥12M–13.9M
7
¥14M–15.9M
4
¥16M+
1
| Roles closed per employer (30 days) | 1.4 | 2.1 |
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 47% | 45% |
| Median advertised salary | ¥7,500,000 | ¥7,500,000 |
| Classified postings requiring English (E1 or above) | 16% | 35% |
| Classified postings needing daily English (E3 or above) | 7% | 15% |
| Management-level titles | 4% | 13% |
Counts are per-employer averages; shares are across all live postings on October 1, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.
Professional Working Proficiency (TOEIC 785-944)
6%
Limited Working Proficiency (TOEIC 550-784)
1%
Mentioned, level not specified
3%
No mention
90%
Parsed from 1,500 live postings with readable descriptions. A posting can state both languages.
12%
Project Management
12%
Stakeholder Management
9%
Data Analysis
7%
PowerPoint
6%