Entertainment & Gaming Companies Hiring in Japan
56 companies with 2,056 open permanent roles in Japan, tracked daily from each company's own careers page.
- 56
- 2,056
- +35
Entertainment & Gaming Companies Hiring in Japan
56 companies with 2,056 open permanent roles in Japan, tracked daily from each company's own careers page.
56 companies with 2,056 open permanent roles in Japan, tracked daily from each company's own careers page.
Creative Services is the largest function here, at 16% of postings with a labelled function, against 2% across all tracked postings.
Cygames posts the most Creative Services roles here: 73 of 276 across 30 employers, ahead of CyberAgent (23).
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
34 live postings have changed their advertised salary since tracking began, 4% of those stating pay.
Open roles across the 48 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 48 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 4, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming · 854 postings with comparable stated pay, from 31 employers
median ¥7,000,000 · 854 postings
¥4,500,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
Under ¥4M
28
¥4M–5.9M
198
¥6M–7.9M
281
How hiring on this page compares with its wider market, on the same measures.
Compared with every employer in the directory (1,170 companies).
State a Japanese Level
Native/Fluent (Native or JLPT N1)
3%
Professional Working Proficiency (JLPT N2)
1%
No mention
96%
State an English Skill
Native/Fluent (TOEIC 945-990)
1%
Share of postings stating each term
3-4 years of experience
18%
1-2 years of experience
12%
Management experience
11%
5-9 years of experience
7%
Share of postings stating each term
Project Management
Share of classified postings
No English requirement stated
82%
No English required
0%
Some English (reading, email, occasional meetings)
9%
Daily business English (speaking, presenting)
8%
Not determinable
1%
Classified from the text of 1,365 of 2,056 active postings
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| 【メディア事業部】プロダクトマネージャー(開発出身) / Ameba | CyberAgent |
| 経営DX本部 経営システム部(経営/基幹システムエンジニア) | CyberAgent |
| 【プロレスリング・ノア】(広報・映像制作)熱狂を創る!NOAHのブランディングを担う映像クリエイター募集 | CyberAgent |
| 【株式会社AbemaTV】オリジナル番組 マーケティングプロデューサー | CyberAgent |
| 【宣伝本部】アニメ事業*海外マーケティング担当 | CyberAgent |
| テクニカルアーティスト(Unity):社員 | CyberAgent |
| 【SGE】(アートディレクター)ゲーム・エンターテイメント事業部(SGE) アートディレクター | CyberAgent |
| 【株式会社タップル】(広報・PR) | CyberAgent |
| 【株式会社AbemaTV】オリジナル番組 制作プロジェクトマネージャー | CyberAgent |
| コンテンツディレクター | CyberAgent |
| 【メディア事業部】エンジニアリングマネージャー | CyberAgent |
| 【U-30採用 for Creators】ゲーム3DCGクリエイター | CyberAgent |
| 【株式会社CA Soa】アニメーター | CyberAgent |
| 【興行本部】宣伝マーケター | CyberAgent |
| 【ABEMA】(キャリア登録)ご経験・可能性に応じた最適なポジションをご提案 | CyberAgent |
| 【株式会社AbemaTV】アニメチャンネルプロデューサー | CyberAgent |
| backendエンジニア / CARUグループ | CyberAgent |
| 【ピグ事業部】クライアントエンジニアオープンポジション | CyberAgent |
| ビルドエンジニア:社員 | CyberAgent |
| 【ゲーム&エンタメ事業部】ゲームビジュアルデザイナー | CyberAgent |
| 【アニメTech Studio】CGクリエイター | CyberAgent |
¥8M–9.9M
288
¥10M–11.9M
47
¥12M–13.9M
7
¥14M–15.9M
4
¥16M+
1
| Roles closed per employer (30 days) | 1.6 | 2.3 |
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 41% | 44% |
| Median advertised salary | ¥7,000,000 | ¥7,500,000 |
| Classified postings requiring English (E1 or above) | 17% | 35% |
| Classified postings needing daily English (E3 or above) | 8% | 14% |
| Management-level titles | 4% | 13% |
Counts are per-employer averages; shares are across all live postings on October 3, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.
Professional Working Proficiency (TOEIC 785-944)
4%
Mentioned, level not specified
2%
No mention
93%
Parsed from 1,500 live postings with readable descriptions. A posting can state both languages.
11%
Excel
9%
Data Analysis
8%
Stakeholder Management
8%
PowerPoint
4%