Entertainment & Gaming Companies Hiring in Japan
56 companies with 2,057 open permanent roles in Japan, tracked daily from each company's own careers page.
- 56
- 2,057
- +35
Entertainment & Gaming Companies Hiring in Japan
56 companies with 2,057 open permanent roles in Japan, tracked daily from each company's own careers page.
56 companies with 2,057 open permanent roles in Japan, tracked daily from each company's own careers page.
Creative Services is the largest function here, at 16% of postings with a labelled function, against 2% across all tracked postings.
Cygames posts the most Creative Services roles here: 73 of 276 across 30 employers, ahead of CyberAgent (23).
Free to join. Set your terms, stay hidden, and hear only from roles that state them.
34 live postings have changed their advertised salary since tracking began, 4% of those stating pay.
Open roles across the 48 companies tracked through the period held within 3% over the past 14 days.
Daily total across the 48 companies tracked through the whole period. Companies added mid-period are excluded until the window catches up to them. As of October 4, 2026 · tracked daily since August 17, 2026
Entertainment & Gaming · 854 postings with comparable stated pay, from 31 employers
median ¥7,000,000 · 854 postings
¥4,500,000
Typical advertised range
¥9,000,000
Postings by Advertised Range
Under ¥4M
28
¥4M–5.9M
198
¥6M–7.9M
281
How hiring on this page compares with its wider market, on the same measures.
Compared with every employer in the directory (1,170 companies).
State a Japanese Level
Native/Fluent (Native or JLPT N1)
6%
Professional Working Proficiency (JLPT N2)
1%
No mention
93%
State an English Skill
Native/Fluent (TOEIC 945-990)
1%
Share of postings stating each term
3-4 years of experience
16%
1-2 years of experience
12%
Management experience
11%
5-9 years of experience
6%
Share of postings stating each term
Project Management
Share of classified postings
No English requirement stated
81%
No English required
0%
Some English (reading, email, occasional meetings)
9%
Daily business English (speaking, presenting)
8%
Not determinable
1%
Classified from the text of 1,368 of 2,057 active postings
Counts on this page come from AirTA's own daily checks of each company's careers page. When a number cannot be measured reliably, it is hidden rather than estimated. Industry describes the company, not the individual role, so an employer with several businesses appears under each industry it operates in. Report a data issue.
| 【CyberE/イベント事業部】エンタメ 営業/アカウントプランナー | CyberAgent |
| 【メディア&IP事業部】 バックエンドエンジニア オープンポジション | CyberAgent |
| 【SGE】(Unityグラフィックスエンジニア)ゲーム・エンターテイメント事業部(SGE) グラフィックスエンジニア | CyberAgent |
| 【株式会社CAM】経営企画領域で事業責任者のパートナーとして事業を推進! | CyberAgent |
| 【CAM】デザイナー | CyberAgent |
| クライアントエンジニア(リーダー候補):社員 | CyberAgent |
| 【株式会社タップル】(UI/UXデザイナー) | CyberAgent |
| 【SGE】(Unityパフォーマンスチューニングエンジニア) ゲーム・エンターテイメント事業部(SGE) | CyberAgent |
| メディア&IP事業 セキュリティエンジニア(セキュリティコンサルティング/事業伴走)強固なセキュリティ基盤の構築を推進 | CyberAgent |
| 【メディア事業部】フロントエンドエンジニア / WINTICKET | CyberAgent |
| 3D映像演出リード:社員 | CyberAgent |
| <福岡>【ゲーム&エンタメ事業部】 リードアート/イラストレーター | CyberAgent |
| 【メディア事業部】バックエンドエンジニア/ WINTICKET | CyberAgent |
| ピグでは一緒に挑戦する仲間を募集中です! | CyberAgent |
| 【株式会社AbemaTV】データサイエンティスト | CyberAgent |
| 【メディア事業部】Flutterエンジニア | CyberAgent |
| 【アニメTech Studio】アートディレクター | CyberAgent |
| 【SGE】(UIデザイナー)ゲーム・エンタメ事業部のゲームUIデザイナー | CyberAgent |
| 【アニメ&IP事業本部】アニメプロデューサー | CyberAgent |
| 【AI Lab】リサーチサイエンティスト | CyberAgent |
| サーバーサイドエンジニア:社員 | CyberAgent |
¥8M–9.9M
288
¥10M–11.9M
47
¥12M–13.9M
7
¥14M–15.9M
4
¥16M+
1
| Roles closed per employer (30 days) | 1.6 | 2.3 |
| Median days a role stays open | Not enough postings on this page to compare. | ||
| Postings stating a salary | 41% | 44% |
| Median advertised salary | ¥7,000,000 | ¥7,500,000 |
| Classified postings requiring English (E1 or above) | 17% | 35% |
| Classified postings needing daily English (E3 or above) | 8% | 14% |
| Management-level titles | 4% | 13% |
Counts are per-employer averages; shares are across all live postings on October 3, 2026. English rows use the English-level classification (a subset of postings), so they differ from the share of postings mentioning English in the Market Snapshot. A row is hidden when either side has too few postings to compare fairly.
Professional Working Proficiency (TOEIC 785-944)
5%
Limited Working Proficiency (TOEIC 550-784)
1%
Mentioned, level not specified
2%
No mention
92%
Parsed from 1,500 live postings with readable descriptions. A posting can state both languages.
12%
Stakeholder Management
9%
Excel
9%
Data Analysis
9%
PowerPoint
4%